Which easter egg is easier in buried
In order to complete this Easter egg, the difficulty must be set to original. If not, all Easter egg related items will not spawn. Four players are also required for each side's full completion, although steps Richtofen and steps Maxis can be done solo.
At the beginning of the game, the players can hear Maxis talking about how to power up a tower seen from the starting room using an explosive found underground. Richtofen also talks to Samuel J. Stuhlinger about powering the tower as well, using an energy conduit that he says must be built, and warns Samuel not to let the tower be used to help Maxis. This Easter Egg can be completed multiple times, however there are limitations. Once one side has been completed, it will be locked in all subsequent playthroughs until the other side has been completed as well, which will in turn lock that side until the originally completed side has been redone, just like with Tower of Babble on TranZit , and High Maintenance on Die Rise.
Alternatively, the Endgame present on Buried also will reset all Easter Egg progress across all three maps, allowing players to redo them freely. In addition, joining a game in progress will allow the player to redo the Easter Egg so long as no one present in the game when it started has the desired side locked for the previously stated reasons.
The canon ending is confirmed to be Maxis' side of the quest in the official Zombies Timeline [1]. The player must build the guillotine that is parallel from the side of the saloon.
Be careful because some parts can be used for both the gallows and the guillotine, because of this, this step is also the point where the players commit to which side they are completing for the current game.
The player now needs to power up four red orbs using the Paralyzer. They are located as follows:. Using a grenade, the player needs to time it so that it knocks a purple lantern out of the air, which will float from the courtroom to the church, or from the courtroom to the jail cell.
After this, the player must pick it up. To power up the lantern, the player must "kill" at least 10 mistresses in the haunted mansion. After the player has powered the lantern with enough "souls", the player has to place the lantern on a symbol on the roof of the gunsmith shop.
Deciphering the code that appears above the symbol on the wall using the "tic-tac-toe" cipher will reveal the name of three signs located in the tunnels, which the players need to hit with the Galvaknuckles or the Bowie Knife to make the "wisp" appear.
The order doesn't matter. These signs are randomly selected out of the five signs available. The player will find the following signs in the tunnels. Each is 17 characters long if the player counts the spaces as a character. The players need only decode the first letter of each sign as all five are different. Note : The player must have Vulture Aid in order to see the wisp. To move the wisp, a player has to pass through it in a 15 seconds limit, or else they will fade away and the player will need to hit the signs again.
Only players with the Vulture Aid Perk can see it. Once the player taps the button, they will disappear and reappear somewhere else, with the player able to see it through the wall via Vulture Aid. It appears in front of the final sign, then on the second level of the barn, then to the second floor of the jail cell building, just past the wall weapon location, then to the second floor of the general store, then to the candy store and then it goes to the guillotine, where it will stay in front of the guillotine.
The player must lure zombies nearby the guillotine. Doing so will cause the orb to flow into the zombie , which the player must kill for its energy. After killing each zombie, an orb will revolve around the crystal component of the guillotine. After powering up the guillotine, Richtofen tells the player that they need a time bomb. Up until this point, one person can do the previous steps solo and then have three others join in. However, there MUST be four players to do this step. Once the player has placed a Time Bomb ON the guillotine bench, have all four players surrounding the guillotine.
The player now has to activate the time bomb. During the 90 seconds that the player spends in "Infinity Mode" before it sends the player back, the player will have to find the switch. Search the four sometimes only two or three spawn dead bodies of Misty , Marlton , Samuel , and Russman. The switch will be randomly placed on one of the bodies, with bodies being spawned randomly at these places:.
Note: Should the players fail to find the switch, they will need a new Time Bomb. One way to do this is to have the player with the Time Bomb hit the box until they obtain the Monkey Bomb and then have all players hit the box until someone obtains the Time Bomb again.
Alternatively, the players will need a Max Ammo. For this, Arthur can be useful as players can use him to effectively buy random power-ups for points by paying points to buy the Candy if the current one has already been used for the round, and then points to create a point Bonus Points power-up at the Bank.
Simply feed Arthur the candy near the power-up and he will change it. While both these methods can be expensive if the players are unlucky, the alternative is to run rounds until a zombie drops a Max Ammo, which can get them killed.
While in Round Infinity, Arthur can be fed candy which will kill zombies. Monkey Bombs also work as well. All ammo and equipment used during Round Infinity will be fully refunded upon returning. Simulation Games. Mobile Games. Elder Scrolls. Final Fantasy. Dragon Age. Fire Emblem. Legend of Zelda. First-Person Shooters. Gaming PCs. Strategy Games.
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